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  1. Home
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  3. 开始使用

入门

如果这是您第一次使用 Wonderland Engine,并且您已经安装了 Wonderland Editor,请在快速入门指南中查阅一些初始步骤。

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  • math
  • RetainEmitter
  • XRSessionState
  • 3D UI with React in Wonderland Engine
  • Background Effect
  • Changing Material Properties at Runtime
  • Connect Wonderland Engine to Coding Agents via MCP
  • Create a Texture with Canvas2D
  • Exporting Models from Blender
  • Exporting Wonderland Engine Mesh as OBJ file
  • Handling 3D Cursor Clicks
  • How to build XR-only Components
  • Integrate the CrazyGames SDK
  • Integrate the VIVERSE Avatar SDK
  • Introduction to Texture Atlasses
  • Loading GLTF/GLB at Runtime
  • Rendering Simplified Chinese Characters
  • Spawning Objects at Runtime
  • Streaming .bin files at Runtime
  • Switching Scenes
  • Writing Components in Typescript
  • Writing JavaScript Libraries
  • Next-generation 3D engine for the web. Build product configurators, visualizations, and interactive 3D experiences with production-grade performance.

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