MeshManager
1.2.0+
Manage meshes.
Creation
Creating a mesh is done using create:
const mesh = engine.meshes.create({vertexCount: 3, indexData: [0, 1, 2]});
Static Members
- .constructor(engine) ⇒ MeshManager
Methods
Constructor
.constructor(engine: WonderlandEngine) ⇒ MeshManager
| Param | Type | Description |
|---|---|---|
engine | WonderlandEngine |
Methods
.create(params: Partial<MeshParameters>) ⇒ Mesh
Create a new mesh.
| Param | Type | Description |
|---|---|---|
params | Partial<MeshParameters> | Vertex and index data. For more information, have a look at the MeshParameters object. |