MeshManager

1.2.0+

Manage meshes.

Creation

Creating a mesh is done using create:

const mesh = engine.meshes.create({vertexCount: 3, indexData: [0, 1, 2]});

Static Members

Methods


Constructor

.constructor(engine: WonderlandEngine) ⇒ MeshManager

ParamTypeDescription
engineWonderlandEngine

Methods

.create(params: Partial<MeshParameters>) ⇒ Mesh

Create a new mesh.

ParamTypeDescription
paramsPartial<MeshParameters>Vertex and index data. For more information, have a look at the MeshParameters object.