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Babylon.js vs Wonderland Engine
Babylon.js is a framework. Wonderland Engine is a full 3D engine.
Babylon.js is a comprehensive 3D framework for the web. Wonderland Engine is a purpose‑built engine designed for maximum performance and ease of use.

Babylon.js offers a huge library of features, but it is fundamentally a JavaScript framework: you must handle performance issues, batching, and browser quirks yourself. Use Babylon.js for simple demos or when you want to tinker with shaders; choose Wonderland Engine when you need to deliver polished games and complex interactive experiences efficiently.

Why move beyond Babylon.js?

When you need more than just a framework, Wonderland Engine delivers the performance and workflow improvements you crave.

Compiled performance

Babylon.js runs entirely in JavaScript, which limits performance and requires manual optimization for large scenes. Wonderland Engine leverages C++ and WebAssembly to maximize throughput, automatically batching draw calls and supporting 32K textures.

Editor workflow

Wonderland Engine comes with a visual scene editor that lets artists build and test experiences without waiting for developers, removing bottlenecks present when using code‑only frameworks.

Stable API

Frameworks like Babylon.js evolve quickly, leading to breaking changes when the WebGL API or the library itself updates. Wonderland Engine maintains backwards compatibility while adding features.

Asset pipeline

Wonderland Engine’s pipeline compresses and obfuscates assets into a compact binary for fast downloads and improved security, whereas Babylon.js leaves asset optimization to the developer.

The only 3D Engine

optimized for the Web.

From framework to engine

Import your existing models and scripts into Wonderland Engine and watch your project take off.