Newsletter - Issue 12/18/2025
Morgan Motor Company: High-Quality 3D with Zero Streaming Fees
For years, automotive brands had to rely on expensive pixel streaming to achieve high-quality on interactive configurators. Digital agency Apache found a better way:
They built a client-side solution for Morgan Motor Company that renders locally on the user’s device. The result is a superior business model:
📱 Captures 50% of traffic on mobile devices.
💸 Zero Streaming Costs.
📈 Generating ~100 qualified sales enquiries per month.

Wonderland Engine 1.5.0 Released!
The latest version of Wonderland Engine is now live. We have focused this release on giving artists more direct control and completing our support for next-generation rendering standards.
Key highlights in 1.5.0:
✨ Native Particle System: Design performance-friendly visual effects - like fire, smoke, and magic - directly in the editor without writing custom shaders.
🚀 WebGPU Complete: Our WebGPU renderer is now feature-complete, bringing higher fidelity and compute shader support to WebXR projects.
🌐 Multi-Scene Workflows: Build massive worlds by splitting them into manageable, streamable scenes within a single workspace.

Community Radar
Get Featured in our 2025 Showreel: We are compiling a reel of what the community has built this year. Whether it’s big or small, weird or experimental - we want to include it! Submit your clips here.
1.5.0 in the Wild: Our colleague Nithin “ns-tcg” Steven is already testing the limits of the new release, experimenting with massive particle instancing [here].
Project Spotlight: Our community member Darius “DreamGoal” Patzner shared a Snowboard Freeride Simulator that uses head tracking for steering [here].
