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Home
News
Download
Showcase
Learn
Discord Chat
Documentation
Q&A Forum
Tutorials
Youtube
JavaScript API
About
Overview
What is WLE
WebXR
WebXR Development
Features
Editor
Optimizations
Roadmap
Releasing
Royalty
Getting Started
Get Started Overview
Installation
Quick Start
AR
AR (8thwall)
VR
Mixed Reality
JavaScript
Unity to Wonderland
Wonderland Editor
Editor Overview
CLI
Component Registry
Components
Native Components
Directory Structure
Views
Plugins
Source Control
CI/CD
JavaScript API
Animation
AnimationComponent
CollisionComponent
Component
Emitter
I18N
InputComponent
Interfaces
LightComponent
Material
math
Mesh
MeshAttributeAccessor
MeshComponent
Object3D
Physics
PhysXComponent
RayHit
RetainEmitter
Scene
Skin
TextComponent
Texture
TextureManager
ViewComponent
WL
WonderlandEngine
XR
Tags
editor
↗
Rendering Simplified Chinese Characters
Exporting Models from Blender
Introduction to Texture Atlasses
effect
↗
Background Effect
javascript
↗
Handling 3D Cursor Clicks
How to build XR-only Components
Streaming .bin files at Runtime
Switching Scenes
Writing Components in Typescript
Exporting Wonderland Engine Mesh as OBJ file
Loading GLTF/GLB at Runtime
Changing Material Properties at Runtime
Setup an NPM Project
Create a Texture with Canvas2D
Spawning Objects at Runtime
js
↗
Writing JavaScript Libraries
news
↗
Royalty-free up to 120,000 USD per year
node
↗
Setup an NPM Project
npm
↗
Setup an NPM Project
release
↗
Release 1.1.4
Release 1.1.3
Release 1.1.2
Release 1.1.1
Release 1.1.0
Release 1.0.4
Release 1.0.3
Release 1.0.2
Release 1.0.1
Release 1.0.0
tutorial
↗
How We Profile WebXR/WebGL Apps
typescript
↗
Writing Components in Typescript