Wonderland Engine 1.5.1
This release adds a new XR interaction project template to make it easy to start new projects with our new Wonderland Interaction library.

We also fixed a few issues that slipped through in our last 1.5.0 release, and added some improvements to Wonderland Editor’s local web server.
Changelog
Editor
- Add new “XR Interaction” project template
- Gzip files in the deploy folder after packaging. You can adjust compression
level (or disable gzipping) with the new
gzipDeployCompressionLevelproject setting. - Add web server preference to enable dynamic gzip compression
- Package correct shader includes when selecting WebGPU rendering API
- Avoid copying unchanged files during packaging
- Improve handling of updated JS component properties, fixing a rare crash
- Fix error when loading more than a one plugin
- Fix potential crash in Localization view
- Fix crash during autosave if project file was missing .wlp extension
- Add .wlp extension in Project Wizard if missing in custom path
Engine
- Update to meshoptimizer 1.0 (improved mesh simplification)
JS API
- Add
PipelineManagerto access pipelines in the engine - Add
Pipelineresource withPipeline.webglProgramto access the underlying WebGL2 object - Support .avif textures embedded in glTF files
Last Update: December 25, 2025
