Release 1.3.1

Release 1.3.1

This release addresses several key issues identified in the 1.3.0 release, focusing on editor stability and runtime fixes.

Changelog 

Editor

  • Fix Plugins View very small when imgui.ini exists in .editor folder
  • Fix VR template button sound effects not playing and throwing exception on start
  • Fix migration of Phong’s deprecated ambientFactor material property
  • Fix material index not reset on mesh components without material
  • Disable WITH_EMISSIVE on Phong by default
  • Share editor port setting on multi-scene projects
  • Fix cached environment.bin incorrect with multi-project setups
  • Fix incorrect project/workspace root path on CLI builds (affected some CI builds)
  • Fix BasisImageConverter crash on MacOS x86_64

Engine

  • Fix physx component rayCast potentially discarding closer hits when more than 4 hits found
  • Fix overdraw visualization

Runtime

  • Fix runtime being loaded with absolute paths, causing issues on paths with subdirectories
  • Fix runtime crash on physics-enabled runtimes
  • Add back version print to console
  • Fix issue causing deployed projects to fail loading due to profiler code running without connected editor

Editor API

  • Add ui.inputInt, ui.inputInt3
  • Add ui.inputFloat, ui.inputFloat3
Last Update: February 4, 2025

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