Release 1.3.1
This release addresses several key issues identified in the 1.3.0 release, focusing on editor stability and runtime fixes.
Changelog
Editor
- Fix Plugins View very small when imgui.ini exists in .editor folder
- Fix VR template button sound effects not playing and throwing exception on start
- Fix migration of Phong’s deprecated
ambientFactor
material property - Fix material index not reset on mesh components without material
- Disable
WITH_EMISSIVE
on Phong by default - Share editor port setting on multi-scene projects
- Fix cached environment.bin incorrect with multi-project setups
- Fix incorrect project/workspace root path on CLI builds (affected some CI builds)
- Fix BasisImageConverter crash on MacOS x86_64
Engine
- Fix
physx
component rayCast potentially discarding closer hits when more than 4 hits found - Fix overdraw visualization
Runtime
- Fix runtime being loaded with absolute paths, causing issues on paths with subdirectories
- Fix runtime crash on physics-enabled runtimes
- Add back version print to console
- Fix issue causing deployed projects to fail loading due to profiler code running without connected editor
Editor API
- Add
ui.inputInt
,ui.inputInt3
- Add
ui.inputFloat
,ui.inputFloat3
Last Update: February 4, 2025