Release 1.1.2
This release brings further important bug fixes and UX improvements.
Changelog
Editor
F
key to focus an object now includes children. UseShift + F
to focus only the object itself.- Added “Expand All” and “Collapse All” buttons to Scene Outline.
- Fixed crash when custom texture material property is not aligned.
- Added experimental “packageUnusedMeshes” option in Project Settings.
- Select objects after duplication with hotkeys in Scene Outline.
- Projects opened with
--windowless
flag no longer get added to recent projects list. - Fixed context menu missing on resource selection drop-downs.
Engine
- Fixed rare bug where updating text component text would render incorrect text
Runtime
- Fixed runtime crash when using the WebXR Emulator extension.
- Fixed a race condition during scene switch that caused wrong textures to be streamed.
- Fixed computation of stereo view framebuffer size leading to GL errors when using the WebXR Emulator extension.
- Fixed skin joints when appending
.bin
files. - Fixed crash when loading GLTF file with skins.
scene.append()
promise now returns before appended content is rendered.
JavaScript/TypeScript API
- Added exception when using new features of JavaScript API with older runtime that does not support it.
Last Update: October 13, 2023