Snap selected object transformation to object under cursor
Focus selected object
Box selection tool
“Grab”, switch to translation gizmo. Will switch to local space, if translation gizmo was already active.
“Rotate”, switch to rotation gizmo. Will switch to local space, if translation gizmo was already active.
“Scale”, switch to scaling gizmo
While using a gizmo, will enable snapping while held.
Delete selected object
Ctrl/Cmd + C
Copy selected object
Ctrl/Cmd + V
Ctrl/Cmd + Shift + V
Paste object as child of selected object
Ctrl/Cmd + D
Duplicate selected object
Set view facing downwards
Shift + Numpad 7
Set view facing upwards
Set view facing forwards
Shift Numpad 1
Set view facing backwards
Set view facing to the left
Shift Numpad 3
Set view facing to the right
While holding down Shift + right mouse button, viewport navigation is enabled:
While holding down middle mouse button, you are panning the camera:
Shows files in the project directory.
Logs messages of current events in the editor.
Disable “Info”, “Warnings” or “Errors” to see other messages more clearly.
Shows the hierarchy of the objects in the scene.
Drag and drop objects to reparent.
Shows properties of selected objects.
For any component, you can click the three dots and its documentation will open in the browser.
Settings for the entire project.
options, Physics and Runtime settings.
Simple view that contains buttons for opening the browser and starting the web server.
These functions can now be accessed from the centered buttons on the top menu bar.
Shows tables for all the resources currently managed in the project.
Contains additional optimization options for some reasources, allows renaming by double-click on the
resource name, some can be deleted and duplicated by right-clicking on the resource.
You can drag and drop resources into component properties from here.
A debug view that shows the internal JSON files for the project.
When a runtime is active in a browser and is able to connect via WebSocket to localhost:8080,
the runtime will send profiling data every 30 frames. This will also work for Android clients
connected via adb with port forwarding enabled (e.g. for Oculus Quset or smartphones).
The data is presented by this view in a graph.
You can switch the connected runtime via the dropbox at the top.
Global editor preferences that are stored per computer.
You can disable notifcations and tweak startup options here.