Each track in an imported animation has a target. The target is the object
that is affected by the track.
Retargetting is the process of changing a track’s target to a different
Animation track targets are initially specified by the imported file, but
often are reused for other objects. This can be done by enabling retarget
on the component, which will interally duplicate the animation, but with
the target of all tracks set to the component’s object.
Array of groups of which the object should be part of
Set the object’s transformation to WebXR Device API input.
This can be a VR controller or VR/AR headset.
When no input is present (e.g. no controller on the users system or controller not trackable),
the component will set the position of the object to the last known input. If no input was
known, the transformation is set to the identity (location at origin, no rotation).
Set the component inactive to avoid the transformation to be set.