Visual editors enable assembling 3D scenes without hassle.
The editor comes in form of a desktop application that is installable on the
MacOS 10.13+ (High Sierra, Mojave, Catalina)
Linux (Debian, Ubuntu, Alpine)
Profit from the fast development times of the web: Live reload your game running in
We don’t like waiting and believe that fast iteration times are key to staying productive
and in the flow.
all sources and reload the browser for you.
Especially with a dual monitor setup, having the editor reload the browser for you
can save you the time to switch windows, and hit F5.
For development on Oculus Quest, having the browser load the page while you put on
the headset and being ready to go once you’re comfortable is valuable for staying
Near Instant Packaging
Wonderland Engine packages your scene in less than a second, then reloads the browser
Add mouse look? Add the component in the editor, Ctrl + Shift + P, move your mouse
in the reloaded browser.
Optimize on export
When packaging your game, all your assets will be optimized into an efficient
binary format that can be rendered with Wonderland Engine’s draw-call reducing
shaders. Textures will be compressed into the Basis Universal format
See changes as you go. The editor gives immediate visual feedback on your changes
and therefore makes setting up a scenes super easy and fun.